It will probably drain the battery fast, not tested enough to tell. It's an ugly setup - though it could be fixed with short cables and a 3D printed case. The multi-screens setup need to be set to extended, as the Win's screen needs to be on for the gamepad to still work - so I'm basically doing multi-monitoring on a handheld There are a few issues for those of you that could be interested to get this: Tested a bit of retro games in RetroArch: Scaling + CRT shader looks perfect! I've tried this setup with my GPD Win for fun, and it does work quite well! I've set the scaling in Windows 10 to 200%, so it looks like a 720p retina display - exactly the same layout as the Win's display, but with ultra sharp details, and on a 6" screen, the image is bigger and is perfectly readable / usable - way better than on 5.5". It's a really good SHARP CG-Silicon screen with a perfect image quality. It comes with a small board with Micro-USB IN for charging and HDMI IN. I've received my 6" 1440p screen that I've purchased for doing some VR experiments on PC.
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